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Pyramidion

ROLE

Sound Designer / Programmer

DESCRIPTION

Pyramidion is an independent alternative controller game where the player lives a primarily narrative experience. The player looks through two holes through which he can observe a hologram and interact with the game thanks to four buttons on the back, each linked to a unique texture and a particular element (fire, water, earth, air).

For this game I was sound designer, i created most of the sounds and the ambiances. I was also charged with the integration of the voice into the game.

I was also programmer, I created the canvas system in Unity which allow the projection of the game into an Hologram and coded the general structure of the game.

YEAR

2020

GENRE

Narrative

PLATFORM

Alternative Controller

Engine

Unity3D

One of my main objective for this game was to create ambiance for the differents phase of the game. Each phase was dependent of the element wich was needed to complete it.

The ambiances were needed to give a hint on wich element should be use to complete the puzzle.

There were four elements in the game, so I created four ambiances, one for each element.

Fire Ambiance
00:00 / 01:04
Water Ambiance
00:00 / 01:48
Air Ambiance
00:00 / 02:20
Earth Ambiance
00:00 / 01:03
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