Overstrike Arena
ROLE
Sound Designer
DESCRIPTION
Overstike Arena is a fast-paced FPS competitive multiplayer game in 2 versus 2.
Your goal is to get the Overdrive at the center of the arena and bring to the opponent's goal. Cooperate with yout teammate, score 3 points before your adversary and victory is yours.
Move swiftly through the arena with various capacities like wall-riding or the punch-rush.
The arenas in which you play change regularly over time or at your will! Modify the environnement at your advantage and adapt to get the upper hand.
The close combat is at the heart of the experience and the best user of the punch will easily send his foes out of the map.
For this project, I was Sound Designer and Composer. It was the first time I integrated soud within a full spatialized system in Unity. I was also in charged of the integration of the SFX I produced.
YEAR
2020
GENRE
Fast-FPS Multiplayer
PLATFORM
PC
Engine
Unity3D
